PacktLib: Practical Game Design with Unity and Playmaker

Practical Game Design with Unity and Playmaker

Credits

About the Author

About the Reviewers

www.PacktPub.com

Preface

Getting Started with Unity and Playmaker

Downloading and installing Unity

Buying and importing Playmaker

Setting up your project

Summary

Unity's and Playmaker's User Interface

Interface overview and main menu

Playmaker interface

Summary

Components and State Machines

Game objects, components, and properties

Working with prefabs

Finite state machines, states, and actions

Interaction between game objects

Summary

Creating Your First Game

Using Vector geometry and physics

Win/Lose conditions

Creating artificial intelligence

Exercises

Summary

Scripting and Custom Actions

Writing a Unity Script

Overview of standard Unity classes

Creating a Playmaker action

Summary

Networking and Multiplayer

Understanding networking and multiplayer

Setting up Photon Unity Networking

Making multiplayer

Summary

Working with External APIs

About external application programming interfaces

Uploading your game to Kongregate

Writing Kongregate API code

Summary

Index