PacktLib: Building 3D Models with modo 701

Building 3D Models with modo 701

Credits

Foreword

About the Author

About the Reviewers

www.PacktPub.com

Preface

Knowing the Interface

Using viewports

Working with tabs

Understanding the Tools panel

Understanding the Info panel

Working with selection methods

Summary

Beginning with Modeling

What's under the modeling tab?

Basic modeling

Modifying your mesh

Making copies

Editing the mesh

Working with vertices

Working with edges

Texturing and Materials

What is a material?

What is a texture?

Using materials

Types of materials

Using the preset library

Using textures

Special effects

Summary

Illuminating a Scene

Working with lights

Types of light

Illuminating a scene

Summary

Preparing a Shot

Placing a camera

Adding depth using DOF

Choosing the correct image size

Summary

Rendering your Scene

Understanding indirect illumination

Montecarlo versus irradiance caching

Using HDRI illumination

Using the physical sky simulation

Setting up the render

Rendering with the preview window

Working with the render window

Summary

The Post-production Phase

What are render outputs

Working the render into Photoshop

Basic corrections

Working with adjustment layers

A quick look at the blend modes

Adding special effects

A case study

Summary

Index